Intro disabled. Infinite health, grenades, arrows, bullets, rockets, proximity mines, shells and RPGs; steady aim, 2.5x more jumping speed, damage increase to 1 shot 1 kill; enemies' projectiles disappear instantly (except nades), all explosions affect you 1000x less, bullet penetration through enemies. Also, the default mode is "all" instead of "progressive". Crossbow trajectory is faster (8x force).
Be the GunMaster... Equiped with a machine gun, rocket launcher, grenades, proximity mines, and RPG... Fight off the invading enemy forces!
Compared to GM1.0, this version offers new enemies and weapons and some performance optimizations.
Shield is always on, (Fast Shot, Double/Triple Shot) power-up lasts forever
An amazing content packed space shooter with 78 achievements, 28 badges, 10 unique enemies.
1e20 Health, Infinite Ammo & Clips, All stages unlocked, Skip loaders (logos)
Battle against Aliens, Robots, and Zombies in this futuristic fight for the survival of earth. Or be the enemies and fight for the destruction of it.
Infinity (Money, Potatoes/Ammo), Instant Upgrades, Dumped from loader
NOTE: no infinity burgers (health) because that would ruin the game
Protect the burger joint from hobos, zombies, ninjas and more by shooting killer potatoes at them via a potato cannon! Upgrade your potatoes with spikes, M60s and poison. Survive 20 levels and you win.
Infinity Money, Building Health (except time building [3])
Enemy missiles are attacking your base! Shoot them down and see how long you can last against the onslaught.
Infinity Walk Distance allowed, Always your (first team's) turn, and always 1 player on your team
You can play mission mode, challenge mode, or custom battle mode. Play against a human opponent or a CPU one. Unlock additional stages, missions, and hats! This game will also track your stat progress as far as kills, head shots, accuracy, …