Intro disabled. Infinite health, grenades, arrows, bullets, rockets, proximity mines, shells and RPGs; steady aim, 2.5x more jumping speed, damage increase to 1 shot 1 kill; enemies' projectiles disappear instantly (except nades), all explosions affect you 1000x less, bullet penetration through enemies. Also, the default mode is "all" instead of "progressive". Crossbow trajectory is faster (8x force).
Be the GunMaster... Equiped with a machine gun, rocket launcher, grenades, proximity mines, and RPG... Fight off the invading enemy forces!
Compared to GM1.0, this version offers new enemies and weapons and some performance optimizations.
Infinity (Lives, Health)
In this action packed multi level game you have to help A.L.I.A.S to battle his way through the army base and blast all the enemies and obstacles with his high fire rate gun. Each kill restores a bit of health (power-ups help for that, too)…
Infinity (Cash, Specials)
Sort of like missile command, but not quite. Lots to this cool shoot'em up game, so it might pay to go through the in-game tutorial. Lots of fun and very addicting game play.
Infinity (Money, ExP, Max Level), no cooldown!
Don't let it lag too much!
Your kingdom is under attack! Defend against the incoming invading Trev'Ghar -- an evil medieval army attempting to eradicate your peaceful civilization. You are armed with a legendary bow and can use a variety of spells and different types…
Can always Jump, 1 base point (instead of 10), Birds (triple points instead of double, 2.5x more often), (Bells, Birds, Snow) never disappear, start at 1337e6 points, Full-Screen
Part of Ferry Halim's Orisinal arts collection. Simply relaxing experience for the soul.